===========================================================================
Advanced engine needed  : BooM / Multiplayer Port that supports BooM
			  (Zandronum, ZDaemon, et cetera)
Primary purpose         : Deathmatch
===========================================================================
Title                   : Superfast Mapping: Deathmatch Edition
Filename                : sfm-dm.wad
Release date            : September 28th, 2013
Author                  : Combinebobnt and Argentum
Email Address           : Dueyoyoto@yahoo.com

Description             : The sequel to Superfast DUEL Speedmaps. A wad
                          that was the result of a speed-mapping
                          compilation on the Zandronum Forums in the late
                          summer and early autumn of 2013. As the title
                          suggests, this map pack is made with deathmatch
                          in mind, but with support for sixteen players or
                          greater. Each map ,whilst being made in BooM
                          format, was to be finished in one hour with
                          corrections allowed as a method of quality
                          control. In the end, the group created
                          thirty-five all-new deathmatch maps that play
                          greatly for big crowds.

Additional Credits to   : Mappers who participated in the project: one_two,
                          Shane, W1D3A55, 75, Serj Enhmo, Nightmare
                          Those who helped during the private and public
                          testing sessions.
                          FNF Team for helping in testing and running this
			  WAD.
                          Source credits within the credits lump of the
                          WAD.
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP35
Single Player           : No
Cooperative	        : No
Deathmatch              : Designed for
Other game styles       : Works well for game modes such as Last Man
                          Standing or Team Deathmatch
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch (no copy-pasting or prefabs allowed!)
Build Time              : One hour for each map. Completed in about two to
                          three months.
Editor(s) used          : DooM Builder II, Slade 3, XWE
Known Bugs              : No! That's what public testing was for!
May Not Run With...     : Ports that do not support BooM mapping format or
                          have visplane limitations.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://zandronum.com/forum/showthread.php?tid=2957