================================================================================
Archive Maintainer      : Due to the sheer size of this Community MegaWAD, please email me if there is any issues with the WAD in detail so that it may be fixed. Also, please strip my email before upload. Thank you.
Advanced Engine needed  : Zandronum
Primary purpose         : Deathmatch
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Title                   : "USQC: UNLOADED"
Filename                : USQC_UNDM.WAD
Release Date            : 6.12.20
Author                  : Zillah, and the other mappers listed below.
Email Address           : [redacted]
Other Files By Author   : N/A
Misc. Info              : Add in custom parameters "+sv_nomonsters false" when hosting a Server for a spicier MAP16.

Description             : A 24-Map MegaWAD featuring several mappers from the U.S. Quake Community.

DISCORD SERVERS         : "Main one" - https://discord.gg/6U9RtT7
                        : "Mapping one" - https://discord.gg/rusVESy
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* What is included *

New levels              : 24
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Nah
Other files required    : Nope


* Play Information *

Game                    : DOOM2
Map #                   : MAP01 to MAP24
Single Player           : YES, YES, YES! (For chillin' and looking around, some features do not work in SP)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes, for 2 - 16 players.
Other game styles       : None
Difficulty Settings     : No. However, it is suggested to set it at UV or Nightmare for the best multiplayer experience.


* Construction *

Base                    : Made from Scratch
Editor(s) used          : GZDoom Builder, Doom Builder 2, Slade3, GIMP, and Ultimate Doom Builder.
Build Time              : A total of 15 months from first map to be submitted to last
Known Bugs              : None
May Not Run With        : Anything less than Zandronum, and a toaster
Tested With             : Zandronum and GZDoom

================================================================================
		Credits per each map and it's mapper. 
	    Along with Liner Notes and Additional Credits.
================================================================================

			"WELCOME TO USQC SOLDIER!"

MAP01 - "USQC Unloaded" - Ziyo/Zillah
MIDI is "Demon Soul" by Valkyrie.
The first MAP made for the pack. When I made it I already had a dream to make a mappack for the community which we all could enjoy. Thankfully, I met Tim and when we got talking, we had the great idea to make it a community project that he , I, and other's can add onto. This Map is the one that started it all. I hadn't played DWANGO at this point yet, so the fact it is DWANGO-esque goes to show that when creating your first(few) DM maps they tend to end up in the same hole as DWANGO. Regardless, this one has got its own flair, and it is my first. 
Originally released as a stand alone map: 03.02.19
Build time: 6-7 hours. Was done in one-whole-take!(as an all-nighter).

MAP02 - "Oganwd what now?" - Rageful Tim
MIDI is "Tornado of Souls" by Megadeth.

MAP03 - "The Triangonol" - Ziyo/Zillah
MIDI is unknown.
First map I sketched out on Graph paper and put to builder. Started as a two room idea and became bigger and bigger till all hell broke loose and I knew I had to stop or it would be a monster of a map. 
Remember: Quality over Quantity; Technique, Not Power.
I think Sun Tzu said that...

MAP04 - "A Squid Eating Dough in a Polythene Bag" - Rageful Tim
MIDI is "The Trooper" by Iron Maiden.

MAP05 - "Bloodbath" - NationwideMoose
MIDI is a version of "Becoming" by Pantera. 
The midi came from Doom2 music band WADs author unknown.
Inspiration from Crossing Acheron by John "Dr Sleep" Anderson.

MAP06 - "Castle of Amontillado" - Ziyo/Zillah
MIDI is "Profondo Rosso" (aka Deep Red) by Goblin
Inspired by the short story by Edgar Allen Poe; "The Cask of Amontillado"
There's even a hidden little secret alluding to the story, if you look closely enough, closely, a red wall...

MAP07 - "Kali Yuga" - Rageful Tim
MIDI is "Dies Irae" by Mozart, it has been transcribed into Metal by Unknown.

MAP08 - "THE USQC BAR" - Ziyo/Zillah
MIDI is "Police Truck" by the Dead Kennedys.
'What if our community had its own bar where all the members  would hang out and play doom while getting drunk?' I said to our members one day in DWANGO, hence, 'USQC's BAR.'

MAP09 - "Life on Mars" - Ziyo/Zillah
MIDI is "Kickstart My Heart" by Motley Crue.
Inspired by a Survival wad based on Mars. This whole map came about when I was just messin' around in GZDB building cranes and other abstract objects I saw in that wad. I eventually thought it was cool enough to make a map based around a crane. So, this map was born. 


		        "Klaatu barada nikto! They Live!"


MAP10 - "Surfin' Safari" - Ziyo/Zillah
MIDI is "Duke-O" by Sunstorm Interactive.
Inspired by the "Duke Caribbean: Life's a Beach" expansion pack for "Duke Nukem"
My personal most creative and experimental map, it utilizes a more advanced color palette than base game DOOM, so use OpenGL to fully appreciate the map. It still looks cool in software, but Noir-esque and Caribbean flavors fix don't mix well.

MAP11 - "Overgrown Depot" - Rageful Tim
MIDI is "Black Fire" by DragonForce

MAP12 - "Village Of The Wicked" - lacedcase
MIDI is "Y'all Want a Single?" By Korn

MAP13 - "Complexity of the Horrid Deceased" - Rageful_Tim
MIDI is "Doom2 Shawn's Got the Shotgun cover" by Davester

MAP14 - "Nitrocrew in Area-52" - Ziyo/Zillah
MIDI is "Ziyo" by Fookerton. Made by him specifically for this map.

MAP15 - "Goo Lagoon" - Ziyo/Zillah
MIDI is "Cacoballad" by Fookerton

MAP16 - "They Got My Boy Archie!" - Redeyesgreendragon
MIDI is "Rubsleg" by Tiddles

MAP17 - "Reven's DM1" - Lord Reven
MIDI is "Celtic" by Tiddles

MAP18 - "NUDES" - wrjthe
MIDI is "Frankencrime" by an unknown artist


		"This can't be good for me, but I feel great."


MAP19 - "So Sad, So Very Very Sad" - Awup
MIDI is "Sonic 3 Final Boss Theme" by Sega.

MAP20 - "We Ignorant Ecstatic of Jointure" - Lethalbroccoli
MIDI is "Attitude" by Bad Brains
My first DM map.

MAP21 - "Jakarta" - NationwideMoose
MIDI is "Can I play with madness?" by Iron Maiden
Inspired by Doomsday Of UAC by Leo Martin Lim June 1994
Editor Used: GZDoomBuilder
Build Time: 8 days

MAP22 - "Office Complex" - Openrift
MIDI is "South of Heaven" by Slayer

MAP23 - "Guerra Verde" - Ziyo/Zillah
MIDI is "Back in the USSR" by the Beatles.
A greenwar inspired map, with my own twists. I've never been a fan of Greenwar but I enjoy the style. So here's a toast and homage to an old mappack, whether it's true age still shows, or not...

MAP24 - "Lowest Layer" - CheeseDip_
MIDI is "Hellero" by Bobby Prince

================================================================================
                             General Credits:

Slade Guru (Compiler and leader): "Ziyo/Zillah"
M_DOOM Title by "Lil'Ruff"
Custom HUD contributed by "Lil'Ruff"
Intermusic is "SETMAIN" by the "Blood Alpha Team"
Intermission Pic is just us and some friends intimating Abbey Road :)
Titlepic by "Openrift"
Filler credit pic by "Flambeau"
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                         List of Current Mappers:
Awup
CheeseDip_
lacedcase
Lethalbroccoli
Lord Reven
NationwideMoose
Openrift
Rageful Tim
Redeyesgreendragon
wrjthe
Ziyo/Zillah
================================================================================
			Additional Texture Credits:

"Life's a Beach" Arkwork by Mike Buck and Paul Jury, converted to Doom in vacav14.zip by Joseph Otey
"Sunstorm Interactive" for additional textures. Converted to DOOM in bloodrpb1.zip by tormentor667
"Skulltag Textures" by the Skull Tag Team
"Main_tex.pk3" An multi-texture wad which includes these files: 
gothictx.wad, drtex.wad, NMTEXT2.wad, nb_flats.wad-nb5textd2.wad
"USQC Textures" And some others by Amancubi_92
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			    SPECIAL THANKS TO:
							
Id software for creating Doom/Doom 2, and everything else known to man.
Our lovely mappers and their willingness to produce an immense amount of creati-
vety and let loose the cords of chaos, for us all to enjoy.
(And all MIDI Artists, texture artists, and inspirations).

A very special thank you to the USQC, for always being a supportive and
fun community to hang around with, NationwideMoose for establishing the USQC,
inspiring all of us to create this mappack, and always leaving open room for 
anyone to hang out and have fun with a good shot of DOOM and some drinks 'round.

An additional thank you to all our USQC Staff and Admins.
================================================================================


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/
Authors may NOT use this WAD as a base to build additional levels.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
TSPG     : https://allfearthesentinel.net/zandronum/download.php?file=usqc_undm.wad

