===========================================================================
Archive Maintainer      : THE OFFICAL SEQUEL TO PENANCE 2: THE
                          RETROBUTION(retribution)
Update to               : likely latest version of zandronum
Advanced engine needed  : zandronum or gzdoom
Primary purpose         : Deathmatch
===========================================================================
Title                   : Penance 3: Arena
Filename                : Penance_3_Arena.zip
Release date            : 9/14/2023
Author                  : SkeletronMK666
Email Address           : [redacted]
Other Files By Author   : Terminator: Arena, Ultimate Mortal Kombat DOOM
Misc. Author Info       : penance 3 credits:
                          
                          rigged skeleton:
                          
                          "Skeleton Rig" (https://skfb.ly/6RouE)
                           by CreativeMachine is licensed under Creative
                           Commons Attribution
                          (http://creativecommons.org/licenses/by/4.0/).
                          
                          Spriting and digitiation of 3d modles:
                          SkeletronMK666
                          
                          Imperium modeled and prerened by SkeletronMK
                          
                          Imperium Projecitle Created by Skeletron MK, Death
                          explosion state taken form
                          brutalv21.pk3, Credits Due to Sgt. MK 4 of brutal
                          doom
                          
                          Imperium Death sound taken form brutalv21.pk3,
                          Credits Due to Sgt. MK 4 of brutal doom
                          
                          TEXTURE CREDITS: 
                          
                          Author: DrDoctor
                          Submitted by: Grymmoire
                          Texture naming by Nightfall/Dusk
                          also custom textures by SkeletronMK666
                          
                          
                          custom sky textures: 
                          
                          https://www.doomworld.com/idgames/graphics/skieseye
                          
                          The Persecutor Shotgun Credits:
                          
                          "Super Shotgun (Doom Eternal)"
                          (https://skfb.ly/6RXBt) by Meredith Ms is licensed
                          under 
                          Creative Commons Attribution
                          (http://creativecommons.org/licenses/by/4.0/).
                          
                          Sound Provided by https://pixabay.com/, and edited
                          by SkeletronMK666
                          
                          NEW dswpnup	Sound Provided by https://pixabay.com/
                          
                          imported credits, sounds, and graphics reused form
                          Penace 2 DM V1.1
                          
                          						  "The Mighty Mallet - Steel Warhammer -
                          Weapon"
                                                    (https://skfb.ly/6WOqN)
                          by 
                                                    Billy Jackman is licensed
                          under Creative 
                                                    Commons Attribution
                                                   
                          (http://creativecommons.org/licenses/by/4.0/).
                                                    pickup sprites edited
                          form the Throwing hammer
                                                    projecitle form HEXEN
                                                    and also projectile was
                          modified sprites form
                                                    hexen
                          						
                          						  FlameAxe sprite skeleton hands created
                          with
                                                    ZAnatomy and can be found
                          at:
                                                   
                          https://www.z-anatomy.com/
                                                    and a fire gif i found on
                          the internet.
                                                    the axe it'self was
                          downloaded at:
                                                   
                          https://www.turbosquid.com/3d-models/free-hand-axe-3d-model/457778
                                                    free of use.
                                                    
                                                    sounds for the Vulken
                          player uses sounds form
                                                    https://freesound.org/
                                                    
                                                    code for most weapons was
                          taken form the ID
                                                    sourcecode and edited to
                          save time,
                                                    but was edited by
                          SkeletronMK666
                                                    
                                                    ssg replacement, the
                          fireshot, sounds edited with
                                                    sounds form
                          https://freesound.org/
                                                    and also Doom64. mixed
                          and edited by
                                                    skeletronmk666
                                                    
                                                    other skeletal renders
                          paid for and used from this
                                                    link on turbosquid 
                                                   
                          https://www.turbosquid.com/3d-models/3d-rigged-skeleton-hand-model-1837489
                                                    
                                                    other models for weapons
                          where rendred and made by
                                                    skeletronMK666
                          						
                          						  The Tyrant credits-
                                                    
                                                    modled and edited by
                          SkeletronMK666
                                                    
                                                    code edited by
                          skeletronMK666, Idgames
                                                    
                                                    fire sound-
                          https://freesound.org/s/65734/
                                                    
                                                    Reload sound- edited from
                          half life 2, valve
                                                    software
                          						  
                          						  XDEATH state for Vulken:
                                                    
                                                    Bones and Bone code taken
                          form Realm667's
                                                    Daggerfall Skeleon, code
                          by "Sir Squidly"
                                                    sprites by Bethesda
                          Softworks, Daggerfall
                          						  PAIN sound for the Vulken playerclass made
                          by H_GLaDOS
                                                    
                                                    
                                                    Evil Laugh used for the
                          zandroum replacement taunt
                                                    provided by:
                                                   
                          https://freesound.org/people/klankbeeld/sounds/126113/
                          						  
                                                    OTEX by Ola
                          Bj&#65533;rling
                                                    version 1.1
                                                    Released 2020-07-03
                                                    
                                                    contact: ukiro@ukiro.com
                                                    web: doom.ukiro.com
                                                    OTEX discord:
                          https://discord.gg/6keMwZR
                                                    
                                                    Don't browse the patches,
                          instead open TEXTURE2 if
                                                    you want to look at
                          textures.
                                                    
                                                    Thanks to Bauul for the
                          PK3 conversion (this
                                                    version) and to
                                                    Simpletonium for the Doom
                          Builder config for
                                                    categorization.
                          						  
                          						=======================
Midis-
D_NRFTL8- "Darkness Unfolds" arragned by "Bloo"

D_GHOST  - "Hunters Moon" by "Ghost", arranged by "jamesharmonmu"

D_DM2TTL - "Spillways" by "Ghost"

D_TOOL - "Ænema" by "Tool"

D_MEGADTH - "Skin O My Teeth" by "Megadeth"

D_SLIPK, D_SLIP2 - "Wait And Bleed", "Duality" by "SlipKnot"

D_TINTOK "TiN Toker" by "Bucket"

D_SKELET skeletons of society, "slayer"

D_GHOS2, "Ghost", "From The Pinnacle To The Pit", by "t0mm1"

D_VECTOR day-14-underground-vault- arrangment from vectorman video game "Jon Holland"

D_DM2INT "Roots", by "Sepultura"

D_PAINKI Painkiller, "Judas Priest"

D_TRIALI trial by ice, "Bloo"

D_JACKS THE Jacks Knife, "Bloo"

D_FEARR Don't Fear the Ripper, "Bloo"

D_CEPHEI   cepheid- Sakura Desire: ballertime2002 and edited by "Bloo"

D_NIN1  THE Heracy, Nine inch Nails, additiional Midi edits by "bloo"



Mappers: SkeletronMK666, Bloo

VULK14 "aetherial expanse" by guest mapped by bloo, and additional
detail work and touch ups by SkeletronMK666

VULK17 "Infinity Hell Prison" by guest mapped by bloo, and additional
detail work and touch ups and optimization by SkeletronMK666


Penance 3 Playtesting: TwilightGremling, Asriel, SkeletronMK666

1.1 feedback and playtesting: EXWiz, RightHandMan


1.2 Credits:

Playtesting and/or feedback for RC2 sesssion.
"Majestic Mystic", "Bloo",  "EnigmasFlame"

additional feedback form various sources and thanks:
"EXWiz", "Smoke_Fumes", "Kaapeli47" - art direction and feedback for the brutalist maps.

- NEW MAP LIST Credits

- VULK15 "Golioth" by SkeletronMK666
- VULK16 "Not So Simple" by SkeletronMK666

- VULK14 "Aetherial Expanse" by guest mapper bloo , with additinal edits form SkeletronMK666
- VULK17 "Infinity Hell Prison" by guest mapper bloo, with additinal edits form SkeletronMK666
- VULK18 "The Soul Processed" by guest mapper bloo, with additinal edits form SkeletronMK666             
                                                    

Description             : The Official sequel to Penance 2: the retribution,
                          comes "Penance 3: Arena" a gameplay/ Deathmatch mod
                          with 12 new maps (VULK01-12). Made with Zandronum
                          in mind, this mod contains custom bots, maps, and
                          weapons along with custom textures and new and
                          exciting GrApHiCs!
                          
                          ///////////
                          
                          Story:
                          
                          A new Entity known as the antichrist (An alien who
                          loves metal music and rock) has captured the realms
                          of hell and purgatory for himself after being
                          displeased with the state of the world, his twisted
                          design has left the vulken to fight in an various
                          arenas to fend for him self in deathmatch! welcome
                          to Penance 3: Arena!

Additional Credits to   : 
                          Mapper: SkeletronMK666, Bloo
                          
                          
                          Penance 3 Playtesting: TwilightGremling, Asriel  V1.1 ExWiz,RightHandMan
                          SkeletronMK666
===========================================================================
* What is included *

New levels              : twelve new levels
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : VULK01-12
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : a lot of the graphis where made by me, SkeletronMK
                          in blender from scratch and digitized into sprites
                          :P. imported code from Penance 2
Build Time              : a few weeks to a month
Editor(s) used          : blender, Slade3, Ultimate doom builder, Paint.net
Known Bugs              : plez report to me on moddb or doomworld or discord
                          if there is a glitch or bug you find thank you :P
May Not Run With        : nothing but latest version of  zandroum
Tested With             : Zandronum 3.1 and 3.2 alpha


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors


============================

V1.1 Changelog:

-Graphics Pass on the maps
-New Map Entitiled (Axiom)
-spawn fixes on maps Destiny's Reach and Opressive that caused the game to be put in invasion

-apologies for the bad release.


V1.2

- added NEW map VULK14 "aetherial expanse" by guest mapper bloo
- added NEW map VULK16 "Not So Simple" by SkeletronMK666 
- and NEW map VULK15 "Golioth" by skeletronMK666  
- Updated sounds and graphics for the Tyrant Crossbow
- Updated sprites for the Fire shot by making new 3d model and set of sprites
- New weapon hammer weapon in the chainsaw slot- The Sol Maul
- VULK player sprites now have dynamic lights and fire trails for more 
readability.
- map VULK09 "Temple of the Bone", pillars on either end can now be passed through
