===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Jamal Jones Episode 3: Hell's Executioner
Filename                : JJE3_EXEC.wad, JJE3_EXEC.deh
Release date            : June 1st, 2025
Author                  : Doomkid & Co, finalized by Mark Bloom & Cammy
Email Address           : CammyBlackRose@gmail.com
Other Files By Author   : https://doomwiki.org/wiki/Doomkid#Body_of_work

Description             : This is the third and final part of a triple
                          megawad collection. For more information on
                          the trilogy as a whole, including DeHacked info
                          and spriter/tester credits, see JJ.txt.
                          
                          ~ THE STORY SO FAR - EPISODE 3 ~
                          The UAC got the last laugh after all. Though its
                          final facility went up in flames, the portal to
                          Hell anchored itself within our world and is here
                          to stay. Obsidian monuments materialize between
                          grocery stores. Lava lakes swallow parking lots
                          whole. Skyscrapers crumble before dark spires that
                          dwarf even them, and the very air wrinkles in the
                          heat. There's only one way to end this nightmare
                          now... to kill Satan himself. The one behind
                          everything. Knowing this, and approaching Hell's
                          great basilica - once a beautiful place - Jamal
                          prepares for the final and most painful leg of his
                          journey. That big red bastard will pay for all the
                          pain and suffering he's caused. The final challenge
                          is at hand!

===========================================================================
* Maps and music *

                          ~ MAPS ~
                   e3m1 : Basilica
                          by joe-ilya
                   e3m2 : The Jury is In!
                          by DrJordo
                   e3m3 : Ironclad Fortress
                          by MEMEAIDS
                   e3m4 : Reading the Demonic Scriptures
                          by Neil Forshaw
                   e3m5 : Bloodshot Sunshine
                          by Elto Gaming
                   e3m6 : Babylon 1816
                          by Jastrzab Trzeci
                   e3m7 : Devilish Belly
                          by Hitboi
                   e3m8 : Amongst Blood and Fire
                          by Velvetic
                   e3m9 : Blood Fozzle
                          by ShadesMaster
                  e3m10 : Underside
                          by b0n3

                  e3m11 : Mudslide
                          by Mark Bloom
                  e3m12 : Scorched Debris
                          by RastaManGames
                  e3m13 : Charred Remains
                          by ChippiHeppu
                  e3m14 : Rocky Rumble
                          by Vladguy
                  e3m15 : Brimstone Basics
                          by Doomkid
                  e3m16 : Technobabel
                          by Arsinikk
                  e3m17 : Scorching Ivy
                          by NiGHTS108
                  e3m18 : The Cauldron
                          by Mark Bloom
                  e3m19 : Grilled Billions
                          by Cammy
                  e3m20 : Future Hometown
                          by Overflowing Mocha

                  e3m31 : No Man Village
                          by Dubium
                  e3m32 : Peyote Ugly
                          by cannonball

         ending (e3m21) : Epilogue
                          by Cammy
        credits (e3m22) : Credits
                          by Mark Bloom and Jamal Jones mapping team


                          ~ MUSIC ~
                  title : MIDI rendition of "We Die Young"
                          by Alice in Chains, mixed by Doomkid
           intermission : MIDI rendition of "Welcome Home (Sanitarium)"
                          by Metallica, mixed by Doomkid
                   text : MIDI rendition of "Solemn Dirge"
                          by Steve Henifin, from Blood Omen: Legacy of Kain

                   e3m1 : "Regormortiz" by James Paddock
                          from The Adventures of Square
                   e3m2 : MIDI rendition of "Angry Again"
                          by Megadeth
                   e3m3 : MIDI rendition of "Becoming"
                          by Pantera
                   e3m4 : "Reading The Demonic Scriptures"
                          by Neil Forshaw
                   e3m5 : "You Ain't The Boss O' Me"
                          by James Paddock, from SIGIL
                   e3m6 : MIDI rendition of "Le Ciel"
                          by Malice Mizer
                   e3m7 : "REQ-JD10"
                          by Jeremy Doyle, from TNT: Revilution
                   e3m8 : "The Kingdom Ascends"
                          by Isotype
                   e3m9 : "Sinister"
                          by Robert Prince, from Doom
                  e3m10 : "NM100S Pistol Start or Perish"
                          by MegaSphere and Cammy, from Ultimate MIDI Pack

                  e3m11 : "Hatshepsut"
                          by James Paddock
                  e3m12 : "Agony Rhapsody"
                          by L.A. Sieben, from TNT: Evilution
                  e3m13 : "Bleeding Grounds"
                          by James Paddock, from Supplice
                  e3m14 : MIDI rendition of "All Because of You"
                          by Royal Republic
                  e3m15 : "Hardass"
                          by Issac Wycoff, from Execution Deathmatch
                  e3m16 : "Cyber Glute Fetish"
                          by Arsinikk
                  e3m17 : "Chicago Typography"
                          by Cammy, from Alien Vendetta MIDI Pack
                  e3m18 : "A Search for the Soul"
                          by Xulgonoth, from Ultimate MIDI Pack
                  e3m19 : "Ash on the Hatchet"
                          by Cammy
                  e3m20 : MIDI rendition of "Sheep Will Sleep (,if you
                          become fatigued)"
                          by Daisuke Ishiwatari, from Guilty Gear Isuka

                  e3m31 : "Death's Bells"
                          by L.A. Sieben, from TNT: Evilution
                  e3m32 : "Sludgehammer"
                          by AD_79, from Akeldama

         ending (e3m21) : MIDI rendition of "A Sacrifice"
                          by Nobuo Uematsu, from Final Fantasy VIII
        credits (e3m22) : MIDI rendition of "The Credits Concerto"
                          by David Wise, from Donkey Kong Country


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* What is included *

New levels              : 24 fully vanilla-compatible
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01-Map22, Map31, Map32
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Rowdy Rudy 1&2
Build Time              : 3 years
Editor(s) used          : Ultimate Doom Bulder, Doombuilder 2, SLADE 3,
                          WhackEd4 and various Nodebuilders
Known Bugs              : - Some maps can have visplane overflow out of
                          bounds, which can lead to crash using noclip
                          cheat.
                          - Some maps with large monster count can hit sprite
                          limit, not rendering some monsters/projectiles
                          during big fights.
                          - e3m1 red key room can have unintentional effect in
                          hardware renderers.
                          - e3m10 linedef skips may softlock map.
                          - Following maps affected by Savegame size limit:
                          e3m18, e3m19, e3m20
May Not Run With        : ZDoom v2.4.1 and its forks due to GAMEINFO lump bug
Tested With             : Chocolate Doom, Chrispy Doom, PrBoom+, DSDA-Doom,
                          ZDoom, GZDoom, Zandronum, Eternity Engine


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors