===========================================================================
Advanced engine needed  : Doom 64 EX+
Primary purpose         : Single play
===========================================================================
Title                   : Hi My Name Is Doom 64 Speedmap
Filename                : Hi_My_Name_Is_Doom_64_Speedmap.wad
Release date            : 17/01/2025
Author                  : HOLE - [ https://www.doomworld.com/profile/41613-hole/ ]
Email Address           : ~~~
Misc. Author Info       : ~~~

Description             : Released as part of 'Fastest Shovels 15':
                          [ https://www.doomworld.com/forum/topic/150436-fastest-shovels-15-128-minutes-of-doom-64/ ]

			  A time limit of 2 hours and 8 minutes (128 minutes) was set for the creation of maps.
                          Additionally, two or more "gimmicks" from a provided list were to be included in the map.
                          The map was created using:
	                  Monster Party 64: 64 monsters in total 
                          Aligned to Nintendo rules﻿: keep lines and things aligned to the 64 map grid only


			  I am not particularly good at mapping in general, so speedmapping is even tougher.
                          The map mainly uses the default selected textures and uses light very simplistically. 
			  It's not all that great and feels a bit unbalanced but it was fun to do some mapping again.

Additional Credits to   : Shovelware Society and Walter confetti for hosting Fastest Shovels.
			  --------                     
                          DavidXNewton for getting me into Doom mapping wit his RAMP tutorials.

			  The many talented individuals whose work on video games and within mapping communities have in someway inspired or influenced me.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 64
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : 4 player starts, but nothing changed, added or adapted for coop.
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : The map was built in the 128 minute time limit, in three or four sessions.
                          An extra bit of time was spent fixing some mistakes to make it beatable.
Editor(s) used          : Doom Builder 64
Known Bugs              : Switches don't change appearance
May Not Run With        : Other engines?
Tested With             : Doom 64 EX+ 4.0.0.3


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.