===========================================================================
Advanced engine needed  : Doom 64 (Nightdive remaster) or Doom 64EX / 64EX+
Primary purpose         : Single Player
===========================================================================
Title                   : The UnMaking
Filename                : the_unmaking.zip
Release date            : July 27, 2024
Author                  : scwiba
Email Address           : [redacted]
Other Files By Author   : UnAligned (unalign.zip)
			  UnNecessary (unnecess.zip)
			  UnBeliever (unbeliev.zip)
			  Absolutely Killed (killed.zip)
			  Bury My Heart Knee Deep (kneedeep.zip)
			  Return to Daro (rtd.zip)

Misc. Author Info       : Doom 64's lighting system haunts my dreams.

Description             : The UnMaking is a 40-map megaWAD and one of the
			  biggest mapsets ever made for Doom 64. The maps
			  are generally short and digestable, focusing on
			  unique gameplay scenarios rather than pure
			  combat. Technically, this WAD is the final entry
			  in my four-part UnAligned series, but it's very
			  much playable and enjoyable on its own.

			  When we last left our hero, you had just
			  annihilated every monster across three realms of
			  swords and sorcery. But while you were busy
			  cosplaying in the Dimensions of the D'Sparils,
			  a new demon emerged in our reality and revived
			  all the hellspawn you ever killed -- and dragged
			  you back through space and time for a climactic
			  showdown. Grab your super shotgun and megaarmor;
			  this is your final campaign against the forces of
			  the UnAligned.
			  
Additional Credits to   : Midway Games
			  Samuel Villarreal
			  Nightdive Studios
			  id Software
			  CodeImp and SlayeR
				(creators of Doom Builder and SLADE)
			  Custom textures and skies by
				Cage, iori, Immorpher, and scwiba
			  New music by Immorpher:
				Map34/39 - "UnMade Worlds"
				Map38 - "Colours in the Blood"
			  New music by jetx_121:
				Map35 - "Orate Pro Morte"
				Map36 - "System Failure"
				Map37 - "Pulsating Machine"
				Map40 - "Dark Side of the Moon"
			  Playtesters:
				Crob4r
				DavidXNewton
				FrancisT218
				Hyacsho
				Immorpher
				Jetx_121
				Medea Floyen
				Moki
				Rhodenris
				Steppskie
				Zoyahu
			  Technical assistance:
				Immorpher
				jdagenet
				Styd051
			  Logo and poster art:
				PocketNinja85
				
===========================================================================
* What is included *

New levels              : 40
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM 64
Map #                   : MAP01-40
Single Player           : Designed for
Cooperative 2-4 Player  : Starts only
Deathmatch 2-4 Player   : Starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Reworked from The UnMaking for Doom 64 EX
Build Time              : Original UnMaking developed off and on from
			  November 2019 to July 2021, with porting to
			  the KEX engine done May through October 2021;
			  further updates made throughout 2022, 2023 and
			  2024
Editor(s) used          : Doom Builder 64, SLADE3
Known Bugs              : 1) The "ghost" gimmick on Map05 creates several
			  unkillable monsters, so the highest possible
			  kills on skill 4 is 89%.
			  2) [Remaster only] There are at least two areas
			  where you can trigger a graphical glitch by
			  firing the unmaker through densely-packed
			  sectors. One of these areas is the central room
			  of Map07 and the other is the central point of
			  the purple structure in Map21. The glitch is
			  marked by a visual effect where walls, ceilings,
			  and floors appear to bleed together. Continuing
			  to fire the unmaker once you see this effect is
			  likely to result in a crash.
			  3) [EX only] Demon keys are carried over after
			  the death exits in maps 08, 16, 24, 35, and 39
			  (which are intended to reset the player's
			  inventory). This can affect the difficulty curve.
			  4) [EX and EX+ only] Enemies that fail to spawn
			  (due to being blocked) are counted as unkilled in
			  the end-of-level tally. There are several maps
			  where getting 100% kills is therefore impossible
			  or entirely luck-based.
Tested With             : Doom 64 (Nightdive remaster), Doom 64EX / 64EX+


* Map List *
		The Last Moonbase on Earth
			01 - Old Dog...New Tricks
			02 - Manic Marines
			03 - Hexcomplex
			04 - Warehouse Shuffle
			05 - Ghost Stories
			06 - Sardine Packing Plant
			07 - Dead Man Switch
			08 - The UnAbsolution

		Hell-o, Good-bye
			09 - Dig Your Own Grave
			10 - Blast Processing
			11 - Crosswind Crossfire
			12 - Walled Garden
			13 - When Hell Freezes Over
			14 - Sicklied Symmetry
			15 - Mercurial Minions
			16 - The Infinity Gantlet

		Dimension of the Darndest
			17 - Do Not Wake Mother
			18 - Going Nowhere Fast
			19 - Monuments to the Cement God
			20 - The Misaligned and Maligned
			21 - Prismatagoria
			22 - Flotsam in an Astral Sea
			23 - How Many Demons Can Dance...
			24 - Remember the Hellamo
			25 - Raise a Glass
			26 - The Void Dreams of Huge Guts
			27 - Good Night and Good Luck
			28 - Aligned in Darkness

		Secret Maps
			29 - Remote Control (accessed via Map04)
			30 - No Going Back (via Map12)
			31 - Roll the Dice (via Map18)
			32 - The Docking Bay (via Map01)

		Title Map
			33 - UnTitled

		Bonus Maps (not available in Doom 64 EX)
			34 - Straight Into the Garbage
			35 - And I Have Touched the Sky
			36 - Dark Side of the Moonbase
			37 - Trash Fire on the Surface of the Sun
			38 - Colours Out of Space
			39 - Beyond the Event Horizon
			40 - UnEnding


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors